• Space Studio West London Header Image 2

About our Curriculum

There are 7 elements to the Space Studio West London curriculum:

  1. Core Projects are central to the success and development of students at Space Studio West London. Project based learning is about students designing, planning and carrying out an extended project that produces a publicly exhibited output such as a product, publication, or exhibition. Each Core Project addresses a key question or hypothesis for students to investigate, they will also be expected to originate a product and exhibit their findings.
  2. Research/Additional Support Sessions: Students will do ‘The Project’ and supplement their other learning as well as being exposed to specific research and literacy related sessions. If students require specific learning support it will take place during this session.
  3. Work Placement. All Key Stage 4 students experience The EES (Engineering Education Scheme) through the EDT (Engineering Development Trust) Click here for more information.
  4. Electives: The Space Studio West London day includes electives. These are sessions primarily designed to either, extend, support or consolidate students learning primarily in Maths and Science.
  5. Qualifications: The fundamental aim of the Space Studio West London is to develop high level, relevant skills and knowledge. An essential part of this aim is to ensure a solid grounding in English, Maths and the Sciences.
  6. Technology Enhanced Learning. Space Studio West London is committed to delivering teaching and learning through technology. The challenge will be ensuring that the technology is used to provide 21st Century learning and not, as is so often the case, acting as a substitute for teaching based on 20th Century needs. Technology will be used to, communicate and present, to gather and process information, to record activities and progress creating ePortfolios developed and maintained by students themselves. iBooks will be developed to deliver content using tablet technology. Extensive use of digital recording by both teachers and students. Sophisticated digital learning systems will be developed exploiting digital gaming technology where appropriate.
  7. The Aspirations Framework. The Aspirations Framework provides a research grounded, tried and tested framework to unlock students unending academic, personal and social potential. The Aspirations Framework was developed by Dr. Russell Quaglia, over a period of 25 years, consisting of research and practical application in schools in the USA and world-wide. It is centred on the development of three Guiding Principles: Self-Worth, Engagement and Purpose. The three guiding Principles are lived out through 8 conditions that make a difference. The 8 conditions are: Belonging, Heroes, Sense of Accomplishment, Fun and Excitement, Curiosity and Creativity, Spirit of Adventure, Leadership and Responsibility, Confidence to Take Action.